P1 · DEMO VERIFIED

Gods, Moon Events, Stats & Rituals: Systems Reference

Sunday allegiances, shrine blessings, Luck, combat points and reset events — kept on one page because they share the same odds-and-state question.

Checked Sep 24, 2026 Game state: 1.0.0 + hotfixes through Sep 23 — demo tables pending retail recount
1.0.0 live (Sep 10, 2026): The full game is out. Routes below still mix Steam launch facts with demo / wiki numbers unless a line is marked current-build verified.
Moonlit path toward a tower used as the gods and rituals cover

Sunday allegiance

Current official-wiki data treats Sunday as the holy day when you can switch which Old God you follow. The bonuses below are the current wiki snapshot, not a 1.0.0 retail recount.

Tentacled God Shrine statue in a dim interior with a blessings prompt — official Steam screenshot
Official Steam screenshot of a God Shrine prompt on Day 1.

Current gods

GodDomainCurrent Sunday tradeoffGod Forge examples (current wiki)
GatisMoon+10% Luck and Agility, −10% DefenseOpal Ring, Moonlight Shoes, Cat’s Eyes Necklace
DelvekMystery+10% Luck and Max MP, −10% AgilityLucky Die, Cursed Die, Magnifying Glass, Whip of Delvek
KaalDead+10% Defense and M. Defense, −10% Max MPRing of Immortality, Bone Shield, Bone Staff
DaeusDeep+10% Max MP and Defense, −10% M. Defense and LuckHoly Water, Trident of the Deep, Earring of the Dark Sea
HagrothHarvest+10% Luck and Max HP, −10% Attack and M. AttackLesser rune of Growth, Enchanted Pitchfork, Straw Hat
ValtrisKnowledge+10% Max MP and M. Attack, −10% Max HPSkeleton / mine keys, Forbidden Lorebook, Starmap of Valtris
NezrothFlesh+10% Max HP and Defense, −10% Agility and M. DefenseBlood of the Gods, Bloated Chestplate, Finger Necklace
XxarteckEnd of all thingsCurrent wiki describes lore (a farm was built beside the shrine to weaken it) without a Sunday stat block. Steam 1.0.0 achievement Savior of Elderfield is “Slay the Emissary of Xxarteck”Not listed on the current wiki table

Follower rooms currently scatter through Greystone Estates, Mall Mines, Old Woods Mines and Catacombs floors. Several rooms need wire cutters or breakable walls. Exact tile positions wait for a verified map.

Hallway offering screen with a produce grid and a Devilberries Offer prompt — official Steam screenshot
Official Steam screenshot of an offering UI using Devilberries. Offerings and shrines sit on the same systems loop.

Luck connects exploration and mysteries

Current stats data says Luck influences die rolls across mysteries and sleep events. It is a cross-system stat, not a niche combat number.

Combat points

Current demo data names three stack-style combat effects:

  • Defensive — can trigger HP/MP recovery.
  • Swift — can trigger evasion.
  • Fatal — can trigger double damage.

Skills and rituals feed these stacks, so builds are partly about trigger chances rather than only raw Attack.

Ritual examples already documented

Current data includes abilities such as Energy Blast, Cosmic Premonition and Torrent of Darkness, with acquisition points ranging from starting skills to library / vending-machine finds. Incomplete rows stay off this page instead of being filled with guesses.

Moon / reset systems

Bathing resets defeated monsters and mysteries. Moon and night events can change player state. The Tax Man also returns on a farm cycle. Use a bath as a deliberate reset, not an automatic after-fight heal.

Percentages, forge recipes and follower-room keys have not been recounted in 1.0.0 retail yet.

Night, hazards and event fixes (Sep 22–23)

  • Night stat loss was a bug on normal or lower difficulty, and it is fixed. Stats dropping at night was not a mechanic that needed planning around.
  • Mining hazard outcomes are balanced: an earlier update made battles more frequent than other results when triggering a hazard, and the Sep 22 and Sep 23 patches fixed both the frequency and the result distribution.
  • Resources no longer spawn overlapping each other, which changes what a cleared area looks like when you return to it.
  • Messages no longer skip without holding the mouse, so event text can be read at your own pace.