Enemies & Bosses: Weaknesses, Drops and Where They Appear
A compact combat reference for the current demo enemy roster, with real locations and boss examples instead of speculative full-release tier lists.
Current enemy regions
The current wiki groups many enemies around the Mall and Sewers, with later named encounters at Greystone Estates and the Lakefront. Farm-themed fights also exist: Steam’s store page shows a Cornstalker intro screen.

Bosses with current data
| Boss | Current location | Useful current note |
|---|---|---|
| Hall Monitor | Mall F1 Hallways | Reward data lists +1 action point. |
| Mall Administrator | Mall F1 Hallways | Drops Skull of the Mall; associated with All or Nothing. |
| Denizen of the Deep Fryer | Mall F1 | Tied to Farmer Hans’ A Fast Food Fiend task. |
| Gravewarden | Greystone Estates | Current drops include the Sledgehammer key item. |
| Fish-Man | Lakefront | Current variants list Dark Sea ring/necklace rewards. |
| Weird Fish | Lakefront | A fishing-triggered boss with variable God material rewards in current data. |
| Ancient Tree | Old Woods | Appears as a later woods job-chain target, not a Mall opener. |


Enemy HP and exact weakness tables are balance-sensitive. This hub keeps current boss routes in one place. A boss only deserves its own URL after it has a multi-step strategy and real search demand.
Steam 1.0.0 achievements name several bosses as real retail fights (Hall Monitor, Mall Administrator, Ancient Tree, Ancient Mushroom, Soul of the Catacombs, Gravemoss Colony, Emissary of Daeus / Delvek / Kaal / Xxarteck). HP, weaknesses, drops and phases on this page are still demo/wiki until recounted.